With its original five-episode length extended to eight, Minecraft: Story Mode has cemented its position as Telltale’s longest-running individual season. And while I was quite fond of the initial four-episode introductory arc despite having no experience with the source material, the series’ shift to more self-contained installments from Episode 5 onward have caused it to stumble a bit. It’s become more difficult to get invested in Jesse’s world-hopping adventures when the conflict keeps changing and the recurring characters get little time to shine.
The season finale, A Journey’s End?, doesn’t do quite enough to avoid these same flaws, but at the same time, it gave me an experience much more akin to the series’ better days. There’s a bigger sense of focus to its plot, great pacing, and some of the best action scenes we’ve seen yet. If you’ve stuck with the series up to this point, there’s little reason to skip this mostly satisfying finale.
The previous episode concluded with new ally Harper finally showing Jesse and company an apparent way back to their homeworld, but it turns out there’s still one more world to visit, as Harper secretly hopes for the group of heroes to stop an ongoing threat involving her former comrade, Hadrian. Now a manipulative tyrant, he’s captured the locals and forced them to go through gladiator-styled fights and trials in hopes of earning their freedom, and Jesse soon finds himself forced to win the games if he wants to finally go home.
CPU: Core 2 Duo 2GHz or equivalent
CPU SPEED: Info
RAM: 3 GB
OS: Windows XP Service Pack 3
VIDEO CARD: ATI or NVIDIA card w/512 MB RAM
PIXEL SHADER: 2.0
VERTEX SHADER: 2.0
SOUND CARD: Yes
FREE DISK SPACE: 3 GB
DEDICATED VIDEO RAM: 512 MB